Major Courage: every source
Every set and skill in ESO that grants Major Courage.
What it does+430 Weapon and Spell Damage.
Sets that grant Major Courage (7)
| Set | How (exact bonus) |
|---|---|
| Nix-Hound's Howl | (5 items) Completing a fully-charged Heavy Attack applies Major Cowardice to your target for 1 second per 1000 Weapon Damage you have, lowering their Weapon and Spell Damage by 430. You then gain Major Courage for the same duration, increasing your Weapon and Spell Damage by 430. This effect can occur once every 12 seconds. Current Durations Major Cowardice: 1 second Major Courage: 1 second |
| Perfected Vestment of Olorime | Casting abilities that leave an effect on the ground in combat will create a circle of might for 5 seconds. You and your group members in the circle gain Major Courage for 20 seconds, increasing your Weapon and Spell Damage by 430 for 20 seconds. This effect can occur once every 10 seconds. |
| Sea-Serpent's Coil | (1 item) While at full Health, you gain 40% damage reduction. After taking damage while at full Health in combat, you gain Serpent's Rebuke for 10 seconds, snaring yourself by 40% and gaining Major Berserk and Major Courage, increasing your damage done by 10% and Weapon and Spell Damage by 430. The damage resistance does not apply while Serpent's Rebuke is active. |
| Spell Power Cure | When you overheal yourself or an ally, you give the target Major Courage for 5 seconds which increases their Weapon and Spell Damage by 430. |
| The Saint and the Seducer | (1 item) While in combat, you gain one of five random Major buffs which changes every 10 seconds. Enemies within 12 meters of you gain one of five random Minor debuffs depending on which buff you have. The available effects are: Major Berserk and Minor Maim Major Resolve and Minor Breach Major Force and Minor Brittle Major Evasion and Minor Vulnerability Major Courage and Minor Cowardice |
| Vestment of Olorime | Casting abilities that leave an effect on the ground in combat will create a circle of might for 5 seconds. You and your group members in the circle gain Major Courage for 20 seconds, increasing your Weapon and Spell Damage by 430 for 20 seconds. This effect can occur once every 10 seconds. |
| Vykand's Soulfury | (5 items) While in combat, completing a fully-charged Heavy Attack grants you either Major Force, Major Berserk, or Major Courage for 12 seconds, increasing your Critical Damage done by 20%, your damage done by 10%, or your Weapon and Spell Damage by 430. This effect can occur once every 9 seconds. |